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AI Insights · Timothy · December 2021

Top 5 3D Cartoon Games on Android in the US – Q4 2021

Explore the performance of the top 5 3D cartoon games on Android in the US during Q4 2021, highlighting trends in downloads, revenue, and active users.

Top 5 3D Cartoon Games on Android in the US – Q4 2021

In Q4 2021, the top 5 3D cartoon games on the Android platform in the United States showcased dynamic trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Parking Jam 3D from Popcore Games saw notable fluctuations in its weekly downloads, starting at 52.8K in late September and peaking at 108.9K in the first week of October. The downloads then stabilized, ending the quarter with a rise to 96.9K in the last week of December. Weekly revenue for the app showed a gradual decline from $1.9K in early October to around $1.3K by the end of December. Active users also exhibited a similar trend, peaking at 184.6K in mid-October and then declining to 131.9K by the end of the year.

Subway Surfers by SYBO Games maintained a stable performance in weekly downloads, starting at 69.1K and ending at 105.3K, with a notable spike in the last week of December. The weekly revenue fluctuated but remained strong, peaking at $20.9K in late October and ending the quarter at $17.9K. The active users' count saw a slight decline from 1.68M in late September to 1.58M by the end of December.

Moon Pioneer from VOODOO showed significant growth in its early weeks, with downloads rising from 3.4K in late September to a peak of 157.8K by late October. However, the numbers then declined to 34.8K by the end of December. Weekly revenue followed a similar pattern, peaking at $10.7K in late November and then declining to $5.4K by the end of the quarter. Active users peaked at 228.4K in late October before dropping to 54.9K by the end of December.

Pokémon UNITE by The Pokémon Company had a strong start with 269.5K downloads in the first week of October but saw a decline to 41.9K by the end of December. Weekly revenue also declined from $438.2K in late September to $47.8K by the end of December. Active users followed the same downward trend, starting at 625.5K and ending at 127.1K.

Clash Royale from Supercell demonstrated consistent performance with weekly downloads ranging between 42.2K and 75.9K. The game’s weekly revenue peaked at $1.1M in late December, showcasing strong financial performance. Active users remained relatively stable, peaking at 5.5M in mid-November and slightly declining to 4.9M by the end of December.

These insights reflect the dynamic performance of top 3D cartoon games on Android in the US during Q4 2021. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021